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White Elephant Rules (and Yankee Swap)

White elephant rules in plain words: how the gift exchange usually works, the common variations, and a helper that shuffles the turn order for your room.

Jump to the turn-order helper

The PDF includes the house rules you pick in the helper.

How white elephant works

Everyone brings one wrapped gift. Players take turns either opening a new gift or stealing one that's already open. The steals are what make it fun.

  1. Agree on a price limit before the party. Everyone brings one wrapped gift.
  2. Put all the gifts in one pile where everyone can see them.
  3. Draw a random turn order, so each player has a number.
  4. Player 1 picks a gift from the pile and opens it in front of everyone.
  5. On each turn after that, the player either opens a new gift from the pile or steals a gift someone has already opened.
  6. If your gift is stolen, you open a new gift or steal a different one. You can't take back the gift that was just taken from you.
  7. A turn ends when someone opens a new gift from the pile. Then the next number goes.
  8. If you use a steal limit, a gift that reaches it is frozen and stays with whoever has it.
  9. The game ends when every gift is open, or after the final swap if you play with one.

Common variations

  • Steal limit per gift: a gift can only be stolen a set number of times, for example 3. Agree on the number before you start.
  • Frozen gifts: once a gift reaches the steal limit, it's frozen. Nobody can steal it again, and it stays with its owner to the end.
  • Final swap: player 1 had nothing to steal on the first turn, so once every gift is open, player 1 may swap their gift for any other opened gift that isn't frozen.

How Yankee swap works

Yankee swap is another name people use for this kind of gift game. Players open a new gift or take one that's already open, just like white elephant. Groups that call it Yankee swap often have their own house rules.

  1. Everyone brings one wrapped gift within the agreed price limit.
  2. Draw numbers for the turn order.
  3. Player 1 opens a gift and shows it to everyone.
  4. Each next player either opens a new gift or takes an opened gift from someone else.
  5. A player whose gift is taken opens a new gift or takes a different opened gift. No taking back the gift you just lost.
  6. Keep going until every gift is open.
  7. Many groups finish by giving player 1 one turn to swap with anyone.

How it differs

  • The two names often mean the same game. House rules change more from group to group than the name does.
  • Some groups use "white elephant" for joke or regifted presents and "Yankee swap" for gifts people actually want. Others don't make that difference.
  • The final swap for player 1 shows up in both games. Decide whether you're using it before the first turn.

Turn-order helper

Then the gift is frozen.

Tips for hosts

  • Set a price limit and stick to it, so the steals feel fair.
  • Agree on the steal limit and the final swap before the first turn, and keep the rules where everyone can see them.
  • Ask everyone to wrap their gift so nobody can guess what's inside.
  • In a big group, a steal limit keeps the game moving.
  • Keep count of steals per gift, for example with a sticky note on each one.

How it works

  1. Read the rules together and agree on your house rules, like the steal limit and the final swap.
  2. Type the players' names in the turn-order helper, or just say how many people are playing.
  3. Press Shuffle order and put the numbered cards on a screen everyone can see.
  4. Press Next player when each turn ends.

Questions and answers

How many times can a gift be stolen?

There's no single rule. Many groups set a limit, for example 3 steals per gift, after which the gift is frozen. Agree on the number before you start.

Can you steal back a gift that was just taken from you?

Usually not straight away. You open a new gift or steal a different one. In most games you can try for it again on a later turn, as long as it isn't frozen.

What's the difference between white elephant and Yankee swap?

Mostly the name. In both games players open a new gift or take an opened one. Groups differ more in their house rules, like steal limits and the final swap, than in the name they use.

How do you decide who goes first?

Draw numbers at random before you start. Player 1 goes first and, in many games, gets a final swap at the end because there was nothing to steal on the first turn. The turn-order helper on this page shuffles the order for you.

How long does a white elephant game take?

It depends on the number of players and how many steals you allow. A steal limit and frozen gifts keep a big game from dragging on.

What if someone forgets to bring a gift?

Decide before the party. Many hosts only give a turn to people who brought a gift. Keeping a spare gift or two on hand also helps.